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Author Topic: Direct X 11  (Read 2235 times)
*brammie*
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« on: October 31, 2009, 03:50:53 PM »

I have been searching around the web, but i wasn't able to find any good Direct X 11 tutorials..
it's too hard to learn with the help file Tongue

i can't even draw a triangle
Anyone knows a good tutorial on Dx 11?
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TheoLogic
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« Reply #1 on: November 09, 2009, 07:51:44 PM »

This would be due to almost nobody having Direct3D (DirectX isn't anymore, it's Direct3D and Direct2D) hardware...
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*brammie*
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« Reply #2 on: November 10, 2009, 07:50:39 AM »

almost nobody having direct 3d hardware.. right.. (can't imagine someone who doesn't have Dx hardware)
oh, btw, Direct X is just Direct 3D and Direct 2D and some other stuff together  Wink

edit: oh, wait, you mean Direct 3D 11 hardware.. got it Tongue
« Last Edit: November 10, 2009, 03:34:41 PM by *brammie* » Logged
Neken
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« Reply #3 on: November 11, 2009, 05:17:16 AM »

you don't need directx 11 hardware to develop with directx 11 ...

it was the same with all the past versions of directx, you simply cannot use the new pixel shaders or stuff like that, that's all.

you should look for samples of directx 10, they should be pretty similar.
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oulyt
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« Reply #4 on: December 07, 2009, 08:58:15 PM »

well my windows 7 is running directx 11 and there is a SDK i've seen it.
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*brammie*
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« Reply #5 on: December 08, 2009, 04:07:21 PM »

well my windows 7 is running directx 11 and there is a SDK i've seen it.

hehe.. I know.. I just need aTUTORIAL to use it Smiley
(I'm running 7 myself too)
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